Save File

save_BigRun.sav

This goes into AppData\LocalLow\House House\Big Walk\user_data\save_games

Once the game is over, upload your save file to this website, you can use it to quickly count how many Light Orbs and Music Stations were turned on: https://regulusmagnus.github.io/big-edit/

Rules

A game for three to six players. One Fugitive is being chased down by everyone else, the Detectives, while trying to complete objectives to score points.

The Fugitive’s objectives are to trigger the eight Firework Launchers, turn on all Light Orbs, turn on all Music Stations, and blast the Monorail horn.

The Detectives are trying to catch the Fugitive within the time limit and pick them up to win.

Preparations

The Lost and Found at Spawn should contain: 4 Walkie Talkies, 1 Music Radio, and 2 Torches.

With everyone at the Spawn area, choose one player to be the Fugitive. The Fugitive may only take the Torch from spawn and then goes to one of the four Towers: Red, Yellow, Blue, Green. The Fugitive cannot turn anything on yet as the game hasn’t started. While the Fugitive is travelling to their starting position the Detectives have a moment to discuss their strategy.

Once the Fugitive is at a tower they launch the Fireworks to indicate the game has started and should also start a 1 hour timer.

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Note that the Tunnels and the Black Orb area are locked and out-of-bounds.

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The Hunt

The Fugitive has 1 hour to complete as many objectives as possible without getting caught. Each thing completed scores points. Once the hour is over, the Fugitive wins if they score at least a certain number of points (see scores below). The Detectives win if they are able to pick up the Fugitive within the hour.

There are eight Fireworks Launchers across the map. Each one activated scores the Fugitive 15 points. Each Firework Launcher can only be activated once per game. The first Firework launched that starts the game is also scored.

If the Fugitive blasts the Monorail horn for 10 continuous seconds, that scores them 10 points. This can only be done once per game.

There are six accessible Music Stations across the map. Each one turned on scores 5 points.

There are many Light Orbs across the map. Each one turned on scores 1 point. Detectives cannot turn them back off. All players are free to carry and move them though.

When the timer ends, the game ends and everyone should head back to Spawn.